A downloadable demon for Windows and macOS

Buy Now$20.00 USD or more


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Everyone is a suspect. Unmask their lies. Choose one to purge.

Lucifer Within Us asks you to solve short, player-directed, story rich mysteries with your wits, making observations and deductions in a world of daemonic possession and invasive soul-scanning technology. 

From the creator of The Shrouded Isle.

  • Investigate timelines. Question your suspects. Watch their movements and testimonies closely, as the reconstruction may be based on lies. Use contradictions and clues to form your own hypothesis. Who is lying and why? Who is possessed? You must decide what is the truth for yourself, based on the evidence presented.

  • Real mystery-solving. No hidden plot twists, no QTEs, no random puzzles or mini-games, just you and the information. Don’t just act like a detective -- BE a detective in 3 murder cases. Finding the murderer will require true understanding of the case, not just following the story.

  • Banish daemonic A.I. Enter the minds of citizens to gain insight into what they don’t want you to know. Dig through their subconscious and accuse the guilty in order to cast out their daemons, for the good of the Inquisition. Any damage done to a citizen’s psyche as a result of quarantine, exorcism, or rehabilitation is a consequence of their own immorality.

  • Expose the False Utopia. Through centuries of indoctrination, humanity is taught to think pure thoughts and speak true words, untainted by falsehoods and delusions. Yet beneath this facade of purity, you find dark desires stir deep within people’s hearts, yearning for release.

As a digital exorcist working for the Church of Ain Soph’s Inquisition, it is your duty to find sinners and ensure continued harmony. Digital daemons corrupt the network cause human hosts to act on secret desires and sins, even unto murder. Discover the One Truth to determine which citizens are infected and exorcise the possessed. 

Built on the rubble of the Old World, the last human city has become a utopia of progress, digitization, and art. The Church guides citizens towards advancement and Truth with the aid of a digital consciousness network.

Use all of the tools at your disposal to find the truth, wherever it may hide… and beware the lies you tell yourself.


Buy Now$20.00 USD or more

In order to download this demon you must purchase it at or above the minimum price of $20 USD. Your purchase comes with a Steam key. You will get access to the following files:

LuciferWithinUs_Dec10.zip 610 MB
LWU_OSX.app.zip 620 MB


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A fun game, but disappointingly short. The first case was a nice tutorial, and the second case was a lot of fun -- but then the third was shorter than the second, and all that was left after that was a short epilogue with some backstory.

I had a good time with the game, but I'm not sure I would recommend it (especially at this price). I was hoping for the cases to go more in-depth with the events -- only the second actually ended up being satisfying. For only 2-3 hours, only about a third to a half of which had satisfying mystery-solving... well, judge for yourself if you can afford to spend the $20 on it.

(Plus, a few times the silhouettes in one character's recollection would spoil a different character walking by, who hadn't been mentioned -- this, as well as some of the motives really only applying to one person, made some parts of the cases feel like a foregone conclusion.)



  • Strong visual style / design, cool effects and transitions
  • Nice color palette use
  • The witness timelines feature is really cool - it's what grabbed me initially


  • Inconsistent voiceover pronunciations - daemon is variously "daymon" or "deemon" depending on the character, some character names are also handled inconsistently
  • Text doesn't always match up to voiceover
  • Out of 3 cases, 1 is heavily a tutorial and 3 feels like a foregone conclusion from the start - 2 is the only one that felt like I was investigating, and not trying to figure out how to talk the game around to admitting what I'd figured out already
  • Personal preference but the setting kinda fell flat for me: I think it might be that it's really irrelevant to most of what actually happens in
    the game. All you actually get in-game is "cyber-theocracy dystopia with questionable ethics", depicted shallowly: there's not really any hint of what the characters' cybernetic enhancements are or how they work. Why is it a theocracy? Because it is, I guess. Most of the setting info in-game is revealed in an expository finale monologue. The big "not all is as it seems!" reveal falls completely flat because of course not all is as it seems, and we've barely had any insight into what the characters believe the world to be.

[wavy sideways hand gesture]s

  • Took about 2 hours to complete
  • Most of the "About" section of the game's description does not come up in-game- with the exception of some aspects which only come up in the finale.